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Surviving Japan's game-show pain proves a hit

AP Photo/ABC, Adam LarkeyContestant Cobi Brandel makes her way through the world's largest obstacle course as she competes in the ABC series "Wipeout," in Canyon Country, Calif., which premiered, June 24.

(Bloomberg) — A new Japanese export is luring US consumers: Television game shows that inflict pain, suffering and humiliation for a laugh.

Contestants on ABC Inc.'s "I Survived a Japanese Game Show" had to battle through a wind tunnel while opponents hurled trash at them and were smashed against a car windshield while dressed as a bee. The show ranked tenth on its June debut with 8 million viewers, according to weekly ratings from Nielsen Co.

"It was one of the most absurd things we've ever put on the air, so that was certainly a risk," said John Saade, senior vice president of alternative programme at ABC. "There's a couple of agents now who have jetted off to Japan and are buying up formats left and right."

US network executives hope Japanese-style programme will match the success of British imports including "Who Wants To Be A Millionaire?", the international quiz show which production house Celador International Ltd. sold for $209 million in 2006.

Reality and game-based shows took nine of the top 20 spots in Nielsen's latest rankings. Although "I Survived" looks like a Japanese programme, the concept and games were all original creations, Arthur Smith, the show's executive producer, said in a telephone interview.

Tokyo-based Fuji Television Network Inc. licensed its first prime time network programme in the US with Fox's "Hole in the Wall". The show, set to air this fall, requires participants to contort their bodies to pass through openings in moving walls or be pushed into a pool of water. The game is a regular feature on Fuji's "Tunnels" variety show in Japan.

"We've never been so 0busy; there's a real scramble among foreign production houses to option our formats," said Toru Kawai, senior director of international sales at Fuji TV, which first had success in the US with its "Iron Chef" series. "Our foreign licensing business is opening up doors to Hollywood."

The Food Network has been producing a licensed version of "Iron Chef" since 2004 and the latest incarnation helped the channel lift first-quarter prime time viewership by 13 percent. Fuji TV last week sold rights to "Iron Chef" to US entertainment broker William Morris Agency for use in stage shows.

Kawai said licensing revenues make up less than one percent of Fuji TV's $5.4 billion in annual sales, although that could change if a programme becomes a hit on a major US network.

Fuji TV reported a 1.2 percent drop in sales for the latest financial year, as profit slumped 37 percent amid declining advertising income. The company forecast another drop in revenue this year. "I Survived a Japanese Game Show" puts a group of Americans through so-called variety show games for a chance to win $250,000 at the end of the seven-episode season.

The show helped ABC, a unit of Walt Disney Co., boost the number of viewers in the show's time slot by 2.6 million compared with the same nights the previous year, ABC spokesman Jonathan Hogan said in an e-mail. ABC looked to Japan for inspiration in 1989 when it remade a segment from a Tokyo Broadcasting System Inc. show into "America's Funniest Home Videos," a programme that invites the audience to send in embarrassing moments caught on tape. It's now the longest-running reality show in the US, ABC's Saade said.

Clips of Japanese variety shows on Youtube.com and other video-sharing Web sites have sparked an international following, Smith, Saade and Kawai said.

However, game-show adaptations for US viewers will not include some stunts seen in Japanese versions. "I Survived" producer Smith said ABC's standards and practices rules prohibit many of them.

Netto Buro, or The Boiling Bath, is a segment of a Nippon Television Network Corp. show where participants see how long they can last in a tub of scalding water before jumping out and packing snow on their bodies.

Another programme had six contestants place their feet on hot irons, competing to see who could hold out the longest as their skin started to smoke.

One difference between Japan's game shows and ABC's version is players in Japan are usually professional comedians who are more focused on getting laughs, often from an embarrassing loss, than winning the game.

The American adaptation pits a group of people against each other for money.

"There's a bit of a watering down to the show," said Gavin Purcell, who operates a Web site called TVinJapan.com that he says receives more than 4,000 hits a day, double the number from a year ago. "You lose some of that comedy by trying to couch it in this weird American format."

Purcell says there will be more exports of Japanese humour. "You don't have to be Japanese to appreciate someone getting hit in the face with cream pies," he said. "Slapstick is always good."